


Refinery is an urban map, made up of narrow mazes dominated by a couple of elevated shooting positions. The Grindstone and Refinery maps proved to be well suited in size to accommodate up to 16 gamers. Some details suggest that the final version will support 16 players at the same time, but for now you’ll have to settle for a dozen soldiers at the same time. Ghost Recon Future Soldier in fact, it tries to replace a slightly more tactical and staid style to the classic frenzy of multiplayer challenges on consoles, which does not mean that the characters are slow or the objectives to be achieved complex, but only that the developers have studied a balance of weapons, maps and missions that encourage players to work as a team.Īvailable to all those who have come into possession of an access key there will be two maps, Macina and Raffineria, with rather generous dimensions but absolutely suitable for hosting two teams of six players each. Thanks to this test we were able to see the state of the work, as well as begin to familiarize ourselves with the gameplay of the game. Having wounded, the player will only have to sit behind cover and wait a short time until the health scale will be restored, after which he can safely continue the fight.About a month after its release in stores, Ubisoft has organized a public beta session for Ghost Recon Future Soldier, the long-awaited third-person shooter from Tom Clancy.


The death of the character the user is currently playing as, leads to the instant failure of the entire mission.īattles are a third-person tactical team-based shooter with elements of stealth mode and point-and-shoot from behind cover. The player is given control over four members of a combat squad, between which you can switch directly during gameplay. The game's action spans the entire globe, sending players on missions to various corners of the planet. For those who are old acquaintances and (especially) fans of the series, training is unnecessary, but you can not avoid it, which makes the procedure very formal. This is a kind of tutorial for newcomers who have never dealt with Tom Clancy's Ghost Recon games before. The official release of the project came in mid-summer 2012.Īt the beginning, the player will have to go through a so-called briefing, in order to get up to speed, and adapt to the peculiarities of the local gameplay. Tom Clancy's Ghost Recon: Future Soldier - is the seventh in a series of legendary tactical third-person action games, created and published by the giants of the gaming industry Ubisoft Paris and Red Storm Entertainment.
